An investigation into Metal Gear Solida’s nuclear disarmament mission, in which players have been trying to solve the nuclear weapons game for more than half a decade, claims completion is “impossible”.
A video by Did You Know Gaming claims that the goal, which publisher Konami concluded had unlocked something special, has been impossible for years. Although the award, a hidden scene, was analyzed, it was never legitimately viewed, despite years of fans campaigning to complete the game’s final mission.
Did you know Gaming also spoke to a group of players known as The Anti-Nuke Gang who claimed to have reduced the number of nuclear bombs on the PS3 to zero, however, Konami claimed this was illegitimate.
The group later revealed that it used hacks to reduce the number to zero, while discovering that since nuclear bombs linked to banned accounts could not be disarmed, the search was impossible, something Konami failed to fix in 7 years since its release. .
The anti-Nuke gang, led by a player known as “The Hung Horse”, began searching to reduce the number of PS3 nuclear bombs to zero at the start of the pandemic, but quickly discovered that doing so by traditional means was almost impossible, despite bugs in the game. .
First, the game has been out for 7 years and sold very well on the PS3, which means that the number of nuclear bombs, although smaller than on other platforms, is still significant. Another problem was that players on the PS3 could easily cheat, adding 16 nuclear bombs to their account (something that should take weeks) in a matter of minutes, making repealing extremely difficult.
Hung Horse said that despite the group’s efforts, there were a small number of nuclear power plants that were impossible to disarm.
“We have come across what can only be defined as an invincible set of nuclear bombs that do not belong to any base. If you are familiar with the MGSV Forward Operating Base system, a nuclear bomb is always placed on the FOB after a player has made it. But there were about 40 of these invincible nuclear bombs that did not have the FOBs to which they belonged. They simply existed without FOB. We call them ‘Phantom Nukes’. “
This meant that the group had to turn to illegitimate means of disarmament. A hacker named Stefferp joined the group and developed a code that would allow for the mass disarmament of nuclear weapons even without the need to play the game. The bot searched each player in the game base and identified who had active nuclear bombs. “The Nuke Hunter Deluxe” as the team called it, was the key to reducing the number to 0.
However, after an investigation by Konami, the method was declared illegitimate and Stefferp was banned from the game. Despite attempts by the group to contact Konami to explain the problem with the mission and ask them to resolve it, the publisher did not respond.
The genesis of players who want to fulfill this seemingly impossible goal is that soon after the game was published, the title card for the hidden third chapter was found in the game.
Currently, Metal Gear Solid 5 is divided into two chapters, Chapter 1: Revenge and Chapter 2: Race. However, the title card for the third chapter, Chapter 3: Peace, was revealed in the game’s files, leading players to believe there was a way to unlock it.
The title of the chapter “Peace” also suggested to players that complete nuclear disarmament is the only way to unlock the mysterious chapter. This was even hinted at by the official Konami Twitter account that tweeted in 2015 “Truth can be found for peace”.
However, many have argued that due to the fragile nature of the relationship between Konami and creator of the Hidea Kojima series near the end of development, it is possible that despite plans for more content after the nuclear abolition, it was never over, so Konami could never allow the number of nuclear bombs falls to zero, because the promised reward does not really exist.
On Twitter about the 2022 nuclear disarmament program, Hideo Kojima said, “This was a social experiment.”
Since Metal Gear Solid 5, Hideo Kojima has founded Kojima Productions and produced Death Stranding supported by Sony.
According to recent reports, he is rumored to be working with Microsoft on a cloud-based game.